Vfx / Unreal Engine Programmer (Onsite/remote) - Bremen, Deutschland - BeamNG
Beschreibung
Job reference- E666DFD60
- Company Name
- BeamNG
- Salary
- Competitive
- Location
- Bremen, Germany
- Country
- Germany
- Industry sector
- Animation
- Job start date
- ASAP
- Posted date
- 16/03/202 Experience Level
- Junior-Associate
- Job type
- Permanent | Full Time
- Remote / Hybrid
- Yes
Description
Role description
We are focused on creating a state-of-the-art, real-time, soft-body physics engine and making it widely available for entertainment and simulation purposes.
In order to support our project, we are looking for a passionate VFX / Unreal engine Programmer to create high-quality visual effects.
Responsibilities
- First point of contact for VFXrelated topics
- Support content developers/artists with solving technical problems and workflow issues
- Collaborate with the stakeholders, team leads to ensure the VFX projects are aligned with our vision
- Help us drive the development of our plugin tools for compositors
- Maintain seamless periodic communication and keep the artdevelopment teams updated to avoid friction within the teams
- Identify blockers and produce quality work within the technical constraints of the project
- Research and develop new technologies for enhancing the visual quality or solving artistic challenges
Requirements:
- Ability to work and collaborate in crossfunctional teams with engineers, artists, and management teams
- Excellent communication skills in English, able to convey complex information in a clear and suitable manner to a diverse audience
- Ability to think critically, understand complexities, and support daytoday workflow
- Ambitious and desire to learn, enjoy the fun challenges of a unique physics engine simulation game: like us
Benefits
- Flexible working hours
- Talent development program (training budget, participation in seminars/conferences, and etc)
- Personal development program (feedback, leadership, conflict engagement, etc)
- Budget for home office
- Parental leave
- Employee assistance program
- Relocation assistance (if applicable)
- Language courses
Our recruitment process
Our recruitment process starts with an introductory call with our HR team, continues a technical interview, and finally a stakeholder interview
About us
Our journey began in 2013 and we've continued to expand as an independent studio since then. We are a team of over 70 employees of 25 nationalities with a headquarters in Bremen, Germany, and we are always on the lookout for expert talent to join us
LI-Remote
Mehr Jobs von BeamNG
-
Assistant Community Coordinator
Bremen, Deutschland - vor 2 Wochen
-
Vehicle Physics Designer
Bremen, Deutschland - vor 3 Tagen
-
Ai Programmer
Bremen, Deutschland - vor 1 Tag
-
Working Student
Bremen, Deutschland - vor 1 Woche
-
3D Environment Artist
Bremen, Deutschland - vor 3 Wochen
-
Senior C++ Programmer
Bremen, Deutschland - vor 2 Wochen