Lighting Artist - Offenburg, Deutschland - Black Forest Games GmbH

Black Forest Games GmbH
Black Forest Games GmbH
Geprüftes Unternehmen
Offenburg, Deutschland

vor 3 Wochen

Lena Wagner

Geschrieben von:

Lena Wagner

beBee Recruiter


Beschreibung
Job reference


  • Company Name
  • Black Forest Games GmbH
  • Salary
  • Competitive
  • Location
  • Offenburg, Germany
  • Country
  • Germany
  • Industry sector
  • Art
  • Job start date
  • ASAP
  • Posted date
  • 13/02/202 Experience Level
  • Junior-Associate
  • Job type
  • Permanent | Full Time
  • Remote / Hybrid
  • No


Black Forest Games is part of the fastest-growing publisher in Europe, Embracer Group, and the biggest studio of THQ Nordic Vienna.

Our last release was the highly successful remake of 'Destroy All Humans'.

Here in the south of Germany, directly at the French border, we combine the creative freedom and culture of an independent studio with the financial security of a big publisher.


Lighting Artist (f/m/d)
We are currently looking for a Lighting Artist to work on our upcoming high-quality projects with Unreal Engine. They will be working on setting up and maintaining a part of the lighting and moods for our games.


Responsibilities:


  • Work with the Executive Art Director on defining moods and lighting styles.
  • Set up the main lighting and moods of our levels/worlds.
  • Set up local lighting of indoors and key locations.
  • Set up lighting for cutscenes and cinematics.
  • Set up and lighting of dynamic VFX made by our VFX Team.
  • Maintain the right balance between visual quality and performance requirements.
  • Maintain/develop our lighting pipeline, and research new lighting techniques.

Reporting Lines:

Reporting directly to the Executive Art Director


Requirements:


  • Shipped at least 1 title as a fulltime Lighting Artist.
  • 3+ years experience at a game studio working as a lighting artist.
  • Strong knowledge of luminance and colour theory.
  • Strong knowledge of modern lighting techniques, and technical and performance pipelines.
  • Able to work on different visual styles from Realistic to Stylized.
  • Selfmotivated, technical problem solver, and team player.

Pluses:


  • Experience with Unreal Engine 4 and Unreal 4 lighting pipeline.
  • Experience with performance tracking tools (Pix, Razor, RenderDoc).

What else do we offer?

  • Flexible working hours
  • 30 days of holiday
  • Competitive
salary

  • Green office, fresh fruits, coffee, and drinks
  • Additional free health insurance
  • Pension plan
  • Mental health support
  • Free accident insurance
  • Fitness area in the studio
  • Free English & German classes
  • Stability of a successful publisher paired with the creative freedom of an independent studio


And the chance to work with a great team in an open culture where your opinion and input are always welcome and considered, beyond your dedicated task.


Why join Black Forest Games?


We are a team with a long history of looking for long-term companions - we are hiring for the studio, not for the project.

This is an important part of our company philosophy. Talent is always welcome, no matter where you are from. We offer a family-friendly work-life balance and a lot of flexibility. Here you can work on IPs known worldwide and help shape them.


As a bonus, Black Forest Games is located in one of the most beautiful and wealthiest areas in South Germany, located close to Strasbourg, Karlsruhe, and Basel.

Getting here is easy because of the excellent traffic conditions, 3 airports about 30 minutes away, and the Autobahn & ICE station right around the corner.

All of this in a region where kids still play in nature and ride to school by bike.


Love everything about us but you don't want to live in Germany? No problem, lots of our developers are living across the border in Strasbourg, France and get here easily by train or car.

Strasbourg is one of the biggest cities in France with citizens.

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