Unreal Environment Artist - Munich, Deutschland - welevel GmbH

welevel GmbH
welevel GmbH
Geprüftes Unternehmen
Munich, Deutschland

vor 3 Wochen

Lena Wagner

Geschrieben von:

Lena Wagner

beBee Recruiter


Beschreibung

Why us?:


welevel is a young startup which is based in the heart of Munich with experts in latest technologies.
If you enjoy pushing boundaries, creating things which were never possible before and are a fan of RPG / survival games, we are the right company for you

  • Attractive working environment: central location, motivated, open and international colleagues
  • Attractive and fair compensation
  • Working with the latest and most innovative technology

Your mission:


  • You work closely with concept art, game design and other departments on a realistic, procedurally generated environment with interesting biomes, villages and other points of interest
  • You are an active member of the team, providing and receiving feedback/guidance, coaching other team members in your fields of expertise
  • You have ability to work selfdirected and be proactive
  • You take part in shaping a modern 3D art pipeline
  • You as experienced artist and problem solver, can find solutions when there is no concept art

Your profile:


  • Hyped about nanite foliage and lumen in Unreal Engine
  • You know the concept and working with procedural generated worlds
  • You are into super realistic forest environments and lightning
  • A portfolio filled with relevant artworks
  • Excited to learn new software / workflows
  • Ability to work well as part of a team
  • Fluent in written and spoken English
  • Experience working in Unreal Engine
  • Extra: You know how to use Voxel Pro 2.0
  • Extra: Skilled in other software like Houdini, SpeedTree etc.

About us:

We are creating next-gen AAA games like SolidRiver as part of our metaverse.

Player and asset creators are welcome to bring in easily new content with our modular marketplace and also trade it.

We therefore create an open environment that everyone can build on.

Our office is based in Munich and we are working with developers remotely all over the world in different time zones.

We aim to start relationships with our future employees while they are still in university and want to be part of their personal and professional development.

It is important to us that our team is intrinsically motivated, passionate and loves to accomplish the daily challenges that occur building a next-gen game.


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