Environment Artist - Giebelstadt, Deutschland - HandyGames
Beschreibung
HandyGames is part of the
THQ Nordic and Embracer Group family and operates as an international publisher and developer for a worldwide audience.
Are you looking for a challenging job in an attractive work environment in the gaming industry? Do you want to use your creativity and artistic talent to create games that will be played by people all over the world? Then contribute to the success story of HandyGames and take the opportunity to work for one of Germany's top game developers and publishers We are looking for an
Environment Artist (f/m/d) with creative ideas and good knowledge in the field of game development for our headquarters in Giebelstadt/Germany.
For our current in-house game project, which is set in a science fiction world with a focus on story and combat, we are looking for an Environment Artist with a good sense of aesthetics, light and composition.
Within the game project you will mainly work with the following programs:
Unity 3D
YOUR TASKS
Creating stunning and atmospheric environments, gameplay levels, and cutscenes through creative and skillful placement and staging of game assets, lights, and effects
Working closely with the game art and game design department, implementing entire level ideas using concept art and game assets designed to support gameplay and storytelling at the same time
Optimizing lighting and assets through technical know-how to get the most out of both the look and game performance
WHAT WE ARE LOOKING FOR
Practical experience in the games or entertainment industry is desirable
You are passionate about visual storytelling and the necessary knowledge and flair for color, light, mood and composition to create an exciting and believable world
You have experience with Unity and/or the Unreal Engine and, perhaps have already gained first insights into the Unity High Definition Render Pipeline
Nice to have:
Experience in 3D programs such as Blender, 3ds Max or similar programs, experience with Adobe Photoshop
Nice to have:
You have an excellent knowledge of light maps, baked, realtime lighting and other lighting-specific tools and techniques
Ideally, you have theoretical knowledge from the film and animation industry about lighting, camera, dramaturgy and staging
You impress with self-motivation, sense of responsibility, a clean and team-oriented way of working
You have a very good command of written and spoken English
HANDYGAMES OFFERS YOU
40 hours per week thanks to Scrum
Flexible working hours
30 days of paid vacation
A short and quick decision-making process due to flat hierarchies
The opportunity to work with a team of experienced professionals
Modern workplaces with state-of-the-art technology
Opportunities for further training
We support our foreign language employees with offered language courses in German
Amazing colleagues
In-house gym
Company apartment on request
EV charging station
Free drinks, snacks, and fruit
much more
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