- Development of physically based sensor simulation algorithms based on bidirectional path tracing
- Implementation of importance sampling strategies
- Collaboration with a young, international team of physicists, artists and experts in the field of generative AI
- Exciting projects with customers from the automotive, rail and aviation sectors
- Ability to work independently and in an agile team
- Advanced programming skills C++ and Python
- Knowledge in the field of linear algebra (vectors, matrices, quaternions)
- Hands-on Experience in pathtracing and Monte Carlo sampling methods
- Understanding of software development principles, including software design and testing
- Experience with material models (BRDF, OpenMaterial) is a plus
- Knowledge of radar/lidar sensor technology/simulation is desirable
- Work in a young, international and dynamic team
- Very good local transport connections, subway in front of the office, S-Bahn a few minutes away
- Fixed salary and attractive bonus system
- Contact with major customers and SMEs in the B2B sector
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R&D Engineer Rendering - Munich, Deutschland - BIT Technology Solutions GmbH
Beschreibung
We render data for the mobility of tomorrow.
BIT-TS is a pioneer in the field of generating synthetic data. The company offers synthetic training and validation data for camera, radar and lidar sensors of autonomous road users (cars, trains, drones). An important building block is the automated synthesis of 3D scenarios into sensor or ground truth data (rendering based on path tracing). To expand our team in Munich or Dresden, we are looking for an R&D Engineer in the field of rendering (camera, LIDAR, radar). Working remote is also possible.
Tasks
What can you expect?
Requirements
Education/Certification Requirements and Experience
Benefits
Working hours: full-time or part-time
Office: Munich
Start date: immediately